Sometimes knowing what can be done is the biggest barrier. We can help.
Through research, prototyping and testing we tear problems apart, understand the issues involved then offer novel and effective solutions.
Whether it’s helping you pitch, doing in-depth user research, production planning or usability testing, a few days consultancy can save weeks of time down the line. The insight you can gain can be invaluable.
Our core strengths are in projects that require high levels of interactivity. 3D often plays a large part in this kind of work and when we combine these two, we’re at our best.
That said, because we focus on production, we’ve got a wide range of talents.
With in-house designers and illustrators we’re comfortable working in a range of visual styles. From screen design, character illustration through to 3D modeling and rendering we are happy to take the lead or follow your art direction.
Flash is a core tool for our animators and for motion graphics we’re into AfterEffects and Final Cut Studio. We’ve got some serious 3D kit too, several 3D workstations, Combustion suite for compositing and a 80 CPU render farm. We’ve even got our own portable green screen studio.
We have a team of advanced coders capable of complex ActionScript including real-time multi-user engines, Papervision 3D projects, Flex & Air applications and web services integration.
We have a long history of delivering real-time 3D projects using Director/Shockwave. We’re big fans of Papervision, but for any serious 3D (especially games), Shockwave still has the edge.
W3C Standards compliant and Accessible HTML/CSS sites with or without JavaScript driven Web 2.0 wiz. Search engine friendly code to get you up the results pages.
PHP and .NET are our favourites. We’re not daunted by bespoke Content Management Systems, integrating with (or creating) Web Services and we’re pretty handy at database design.